[Pluralsight] Designing a Modular Structure for Games in 3ds Max

[Pluralsight] Designing a Modular Structure for Games in 3ds Max

ReleaseDate“: “2015-10-28T00:00:00Z”,
UpdatedDate“: “2015-10-28T00:00:00Z”,
Level“: “Intermediate”,

ShortDescription“: “In this 3ds Max tutorial, we’ll learn how to design modular structures for video games. Software required: Photoshop CC, 3ds Max 2014.”,

Description“: “In this 3ds Max tutorial, we’ll learn how to design modular structures for video games. Without modularity, many games would require many more resources to be made. We’ll cover how to anticipate the needs of your modular structure and how to quickly detail out our design in 3D. By the end of this 3ds Max training, you’ll be more knowledgeable in the principles of modularity and will understand how to design your own modular structure for games. Software required: Photoshop CC, 3ds Max 2014.”,

DurationInMilliseconds“: 6983000,
HasTranscript“: 1,
AuthorsFullnames“: “Dan John Cox”,

Size: 775.80M

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