[Pluralsight] Unity C# Scripting Fundamentals

[Pluralsight] Unity C# Scripting Fundamentals

ReleaseDate“: “2017-09-27T00:00:00Z”,
UpdatedDate“: “2017-09-27T00:00:00Z”,
Level“: “Beginner”,

ShortDescription“: “Understanding C# scripting in Unity is an invaluable skill for any game developer. In this course, you’ll learn about variables and methods, code flow and logic, accessing other scripts on objects, and triggering events based on those scripts.”,

Description“: “Have you ever wanted to build a game, but not known how code works in Unity? If so, Unity C# Scripting Fundamentals is the course for you because you will end with a scripted prototype in Unity. First, you’ll learn to understand how variables and methods work. Next, you’ll explore code flow and logic. Following that, you’ll learn all about accessing other scripts on objects. Finally, you’ll wrap up the course learning about triggering events based on those scripts. When you’re finished with this Unity course, you’ll not only be comfortable creating basic scripts in C# but you will also be ready to dive into more advanced scripting within Unity. Required Software: Unity 2017”,

DurationInMilliseconds“: 9832000,
HasTranscript“: 1,
AuthorsFullnames“: “Joshua Kinney”,

Size: 487.17M

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