The Unity RPG Creator in C# – Core Combat Mechanics

The Unity RPG Creator in C# – Core Combat Mechanics

Created by Ben Tristem, Rick Davidson, GameDev.tv by Ben Tristem
Last updated 7/2017
Created by Ben Tristem, Rick Davidson, GameDev.tv by Ben Tristem
Created by Ben Tristem, Rick Davidson, GameDev.tv by Ben Tristem
Last updated 7/2017
Last updated 7/2017
Last updated 7/2017
What Will I Learn?
  • Create core combat mechanics for your own Action RPG.
  • Make a simple level with terrain, placed enemies and props.
  • Balance the player and enemy stats (eg. health, damage, movement, attack speed, and more).
What Will I Learn?
Requirements
  • You should be able to write basic C# (loops, conditionals, components, etc)
  • Some familiarity with Unity’s APIs is helpful.
  • You should know your way round Unity 5’s editor.
Requirements
  • You should be able to write basic C# (loops, conditionals, components, etc)
  • Some familiarity with Unity’s APIs is helpful.
  • You should know your way round Unity 5’s editor.
Description

This highly acclaimed course was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend you take at least the first half of our Complete Unity Developer or equivalent as a pre-requisite.

Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you, with this online course that teaches you step-by-step how to make the foundations of any good RPG – from scratch.

In this course we’re focusing on the core of any great RPG, giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture. You will follow our project, but also make the game entirely your own.

We will be dealing with AI pathfinding, creating a flexible special abilities system, and learning how to coordinate on a complex project. You’ll learn to how to implement click-to-move gameplay, use asset packs, debug, make particle effects and more.

You’ll need a basic grasp of Unity and C# before you get start, from there we’ll be teaching you more advanced programming techniques such as C# delegates, interfaces, co-routines and more.

Building an RPG is an amazing way to level-up you game development skills, so why not join us and get started right now?

Who is the target audience?
  • This course is for intermediate Unity users who want to create their own RPG.
  • Our Complete Unity Developer course provides the perfect pre-requisite.

Size: 10.04G

Description
Who is the target audience?
  • This course is for intermediate Unity users who want to create their own RPG.
  • Our Complete Unity Developer course provides the perfect pre-requisite.

Size: 10.04G

Who is the target audience?

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